Author Topic: Slaymate [Companion]  (Read 1448 times)

Offline Stratovarius

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Slaymate [Companion]
« on: May 07, 2014, 11:34:15 AM »
Slaymate



This pale creature resembles a human child with slug-white skin. Its black eyes are too knowing for their size, and its too-wide mouth is home to rot and ruin.

Slaymates are undead creatures given a semblance of life when a guardian’s betrayal, either outright or through negligence, leads to death. A slaymate’s appearance is a weird and twisted recreation of the form it had in life.

Slaymates are highly prized by necromancers, and thus are rarely encountered alone, but instead are found in the presence of evil spellcasters and others who dabble in necromancy. Many a slaymate can be found riding, papoose style, on the back of a necromancer who values the slaymate’s special abilities.


Table 1: The Slaymate
Hit Die: d12

Code: [Select]
Level  BAB    Ref   Fort  Will   Special Abilities   
––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––
  1    +0     +0    +0    +2     Slaymate Body, Pale Wasting
  2    +1     +0    +0    +3     Pale Aura
   

Class skills (2 + Int modifier per level):  Craft, Hide, Listen, Move Silently, Profession, Spot

Requirements:
None
             
Class Features
Slaymates, when forced to fight, have a disease-laden bite.

Slaymate Body
The Slaymate loses all other racial bonuses, and gains the following Undead traits.
(click to show/hide)

It is a small sized undead with one bite natural attack dealing 1d3 + Strength modifier damage with a base speed of 20 feet. It gains a +4 bonus on natural armour.

Pale Wasting (Su)
Supernatural disease — bite, Fortitude DC 12, incubation period 1 day; damage 1d6 Con and 1d6 Str. The save DC is Charisma-based.

Pale Aura (Su)
A slaymate produces an invisible aura in a 10-foot radius around itself. Treat any necros created within this aura as if the necromant level was one higher than normal.
« Last Edit: May 30, 2015, 08:27:06 AM by Stratovarius »