Author Topic: Blade Savant [Prestige]  (Read 3427 times)

Offline Stratovarius

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Blade Savant [Prestige]
« on: May 01, 2014, 05:05:37 PM »
Blade Savant

"Text"
– Am Shaegar, Human Blade Savant


Text

Becoming a Blade Savant
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Table 1: The Blade Savant
Hit Die: d12

Code: [Select]
Level  BAB    Ref   Fort  Will   Special Abilities      Martial Fusillades           
––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––
  1    +1     +2    +2    +2     Specialist Fusilier    +1 Fusilier Level
  2    +2     +3    +3    +3     Bonus Feat, Forte      +1 Fusilier Level
  3    +3     +3    +3    +3     Aspect of the Blade    +1 Fusilier Level

Class skills (4 + Int modifier per level): Climb (Str), Craft (Int), Handle Animal (Cha), Heal (Wis), Hide (Dex), Jump (Str), Knowledge (all but Arcana, Religion, The Planes) (Int), Listen (Wis), Move Silently (Dex), Profession (Wis), Ride (Dex), Search (Int), Spot (Wis), Survival (Wis), Swim (Str), and Use Rope (Dex)

Requirements:
Feats: Tactician, Elemental Warrior, Defender, Specialist, Siphoner, Battledancer, Conductor, Principal, or Torturer.
BAB: +3.
Skills: Knowledge (History) 6, Knowledge (Nobility and Royalty) 4.
             
Class Features
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  • Martial Fusillades: The Blade Savant increases all martial fusillade features as if the character had gained a level in the appropriate class at each indicated level.
  • Specialist Fusilier (Ex): The Blade Savant has chosen to focus in a particular aspect of martial fusillades, indicated by the choice of feat used to enter this prestige class. If he has more than one feat, this bonus and class only applies to one of them. At first level, he sacrifices the ability to ever use one aspect of martial fusillades (such as Elemental Assault). In return, the point cost of all of the fusillade components of his chosen aspect are reduced by 1 (min 1).
  • Bonus Feat: The Blade Savant, at 2nd level, gains a single bonus feat, chosen from lists presented here and here. Alternately, he can take any Fighter bonus feat, and is treated as a fighter of his class level for those purposes. He must still meet the prerequisites of the feat chosen.
  • Forte: At 2nd level, the Blade Savant chooses a aspect of his martial talents that he has spent the last time studying, and gains the benefits thereof. Once made, this choice is permanent. The list of available fortes is here. Ignore knowledge check requirements and penalties but not the prerequisites. Remove the word "ancient" from any restrictions.
  • Aspect of the Blade (Ex): The Aspect of the Blade varies, depending on which of the aspects of martial fusillades the Blade Savant has focused in when he entered the class.
    • Tactician: A Tactician is focused on the basic, simple, elements of combat, but has mastered them to such a degree everyone else bows to his skill. If he takes a full-attack action against an enemy without using a fusillade, he recovers a number of martial points equal to half his maximum points allowed per fusillade.
    • Elemental Warrior: Hot-headed and cold-blooded, the Elemental Warrior is the flashiest of the Blade Savants, but just as deadly as all the rest. Elemental Warriors deal +1 damage per die, and ignore immunity to elemental damage with their fusillades.
    • Defender: Determined to fight a solid defensive fight, the Defender prefers the security of a shield wall to the fury of a charge. The Defender gets an extra immediate action that can only be used on Defensive Technique fusillades, and can delay up to 20 damage, as per a Crusader's Steely Resolve.
    • Specialist: Focused on uprooting and disarming his opponent, the Specialist takes great glee in seeing his foes tumble and fall. The Specialist never takes an attack of opportunity from a charge, grapple, trip, overrun, sunder or disarm, and receives a +4 bonus to all rolls taken as part of these actions. This includes attack and damage on charges.
    • Siphoner: Watching his enemy crumble before him, his energy drained away, is the goal of the Siphoner. Whenever he deals more than 15 damage with an attack, he deals 1 point of ability damage to an ability of his choice. He cannot reduce that ability below 1.
    • Battledancer: Swiftly moving about the battlefield, the Battledancer is always one step ahead of his enemy. Once per round, the Battledancer can take a 5' step as an immediate action. If such a step would put them into or out of an enemy's melee range, they must make a Tumble check with a DC equal to that opponent's attack modifier. If they fail at this check, they cannot take the 5' step.
    • Conductor: Focused more on the talents of his allies than himself, the Conductor swings them around the battlefield, always in charge. All allies within 30 ft. gain a +1 bonus to attack and a +3 bonus to damage for each ally that had already attacked their target that round.
    • Principal: Luck is little more than the complaining of the unprepared. The Principal is always prepared. Once per round, the Principal can adjust one dice roll affecting him by +1 or -1 as a free action.
    • Torturer: Enemies should be on their knees, heads bowed, as the Torturer stands supreme above them. He increases the DC of all Status Assault saves by +1 per 4 character levels, rounded up.
« Last Edit: May 06, 2014, 12:19:55 PM by Stratovarius »

Offline Gazzien

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Re: Blade Savant [Prestige]
« Reply #1 on: May 02, 2014, 09:13:19 AM »
"If such a step would put them into or out of an enemy's melee range, they must make a Tumble check with a DC equal to that opponent's attack modifier."

What is the tumble check for? Do they not get the 5' step if they fail? Do they fall prone? Provoke an AoO? What?

Offline Stratovarius

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Re: Blade Savant [Prestige]
« Reply #2 on: May 02, 2014, 09:29:29 AM »
Movement fails. I'll clean it up.

Offline phaedrusxy

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Re: Blade Savant [Prestige]
« Reply #3 on: May 06, 2014, 08:41:29 AM »
A Tactician multiclassed spellcaster with (Supreme) Concordance is going to basically be able to recharge his spell points fairly easily (because for him, martial points = spell points). This may or may not be intended/problematic. Just pointing it out (because I may head in that direction :P ).
I don't pee messages into the snow often , but when I do , it's in Cyrillic with Fake Viagra.  Stay frosty my friends.

Offline Stratovarius

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Re: Blade Savant [Prestige]
« Reply #4 on: May 06, 2014, 09:04:03 AM »
If you're willing to spend three feats and three levels on it, it's a fair return. Even at level 20, it's only 10 spell points per Full Attack. Enough to keep you going, certainly, but not enough to overpower things.

BTW, I'm thinking of borrowing the Havoc Mage from MiniHB - useful class to you?
« Last Edit: May 06, 2014, 09:07:54 AM by Stratovarius »

Offline phaedrusxy

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Re: Blade Savant [Prestige]
« Reply #5 on: May 06, 2014, 09:19:26 AM »
No idea. I've never had that book, and don't remember that class. :P
I don't pee messages into the snow often , but when I do , it's in Cyrillic with Fake Viagra.  Stay frosty my friends.

Offline Stratovarius

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Re: Blade Savant [Prestige]
« Reply #6 on: May 06, 2014, 09:20:31 AM »
No idea. I've never had that book, and don't remember that class. :P

Give me ten minutes.

Edit: Took me 8. :D
« Last Edit: May 06, 2014, 09:30:37 AM by Stratovarius »

Offline Gazzien

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Re: Blade Savant [Prestige]
« Reply #7 on: May 06, 2014, 11:57:11 AM »
Tactician's ability sounds like it restores half of your maximum points for the day, not per fusillade, which I'm pretty sure is not how that's supposed to work.

It also lets you recharge by hitting the ground with your +1 Rusting Riverine Dagger (and if you don't have one of those, you made a mistake; I mean, you can use any weapon, but why would you want to?)

Offline Stratovarius

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Re: Blade Savant [Prestige]
« Reply #8 on: May 06, 2014, 12:20:05 PM »
Sorted.